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Tuesday, August 25, 2015

OpenGL Camera and Lightning Project

One of the best way to improve your skills is to go through the minutes part of the subject rather than the profile concepts. We need to learn the basic first and repeat it as much as possible. Keeping this in mind today we are going to see a new project which test your basic knowledge of OpenGL.

There are vast topics in OpenGL which you need to master. One of the basic level concept is about camera. It is important to understand the camera, it's position and views. Another basic concept is about the Lightning which co-exit with camera. In this project we will use these concept to develop the program.


Features of the Projects -

This project has many features which will show the use of Camera and Lightning in OpenGL. The object featured in the projects are -

  • Cube
  • Torus
  • Sphere
  • Car
These objects can have more than one color with option menu. The Lightning options in the menu can also make sure the different lightning conditions. 

Check the Code and Executable on this website.

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