Notification texts go here... Link
Reach out!
20 comments
-
-
i'm getting error like glutInit not included ........ after that i included even though i'm getting the problem
-
I think there is problem in the library that you need to place in the visual studio. Make the proper placement of the OpenGL files then you will get no error.
If you have an error even after that give a snapshot in the comment here. -
-
-
-
-
-
void
animate(void)
{
spin += 0.5;
if (spin > 360.0)
spin -= 360.0;
glutPostRedisplay();
}
here you change the value of spin and this will help in controlling the amount of spin thus speed.
you can also add something in the program itself that allow user to control the speed as well as to stop and start it. -
If you are a vtu student then you may having knowing the software requirements and there is no special hardware requirement.
Well for non vtu, if you are here is requirements -
Software need :
MS Visual basic
Opengl library
hardware :
any processor above pentinum 4
os : windows (for linux other method is there, it may also run there)
ram : 512 mb+ -
-
-
look for aimLights,setLights , drawLights where rotate function can be alerted and also lookanimate where spin may play the role
-
-
-
-
-
-
-