Mickey mouse using OpenGL computer graphics and animation

Rajeev
Mickey mouse using OpenGL computer graphics and animation
Everyone likes Mickey Mouse whether we are child or not. Today we are going to draw Mickey mouse using computer graphics and animation. Mickey Mouse is most anticipated cartoon character throughout the world. It was created in 1928 by Walt Disney and Ub Iwerks . It is also the mascot of Walt Disney. There are many cartoon and animated movies being made and get popular with children.  We have seen many of the drawing programs like Taj Mahal, today we are going to draw the funny Mickey mouse face with computer graphics and animation. Since it is the beginning for those learning computer graphics or animation via it, this program is simple as compare to the cartoon we see on TV.  You can view that in the image below, what we are drawing. What this drawing programs do? We are drawing a simple face of Mickey Mouse with little animation. The whole program is divided into different modules each defining the different parts of face. The Code accomplished with the comments which indicate what …

4 comments

  1. mummu aachi
    very good
  2. sa
    void play1(){

    glPushMatrix();

    if(h<0.6){

    glTranslatef(g,h,0);}

    else

    {

    glTranslatef(g,1.2-h,0);

    }

    fish11();

    glPopMatrix();

    }

    sir can u pls explain why are we using g n h parameters in the translate function??
  3. Shrey Kumar
    nice project.....simple but good one :)
  4. Anonymous
    Plz send me code for donald duck its very necessary ......suppi.prakash595 @gmail.com