Mickey mouse using OpenGL computer graphics and animation
Rajeev
Mickey mouse using OpenGL computer graphics and animation
Everyone likes Mickey Mouse whether we are child or not.
Today we are going to draw Mickey mouse
using computer graphics and animation.
Mickey Mouse is most anticipated cartoon character
throughout the world. It was created in 1928
by Walt Disney and Ub Iwerks . It is also the mascot of Walt Disney. There
are many cartoon and animated movies being made and get popular with
children.
We have seen many of the drawing programs like Taj Mahal, today we are going to draw the
funny Mickey mouse face with computer graphics and animation. Since it is the
beginning for those learning computer graphics or animation via it, this
program is simple as compare to the cartoon we see on TV. You can view that in the image below, what we
are drawing. What this drawing
programs do?
We are drawing a simple face of Mickey Mouse with little
animation. The whole program is divided into different modules each defining
the different parts of face. The Code accomplished with the comments which
indicate what …
4 comments
mummu aachi
very good
sa
void play1(){
glPushMatrix();
if(h<0.6){
glTranslatef(g,h,0);}
else
{
glTranslatef(g,1.2-h,0);
}
fish11();
glPopMatrix();
}
sir can u pls explain why are we using g n h parameters in the translate function??
Shrey Kumar
nice project.....simple but good one :)
Anonymous
Plz send me code for donald duck its very necessary ......suppi.prakash595 @gmail.com