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Showing posts with label Miniature Steam Engine. Show all posts
Showing posts with label Miniature Steam Engine. Show all posts

Monday, May 23, 2011

Project in OpenGL demonstrating working of Miniature Steam Engine

Miniature Steam Engine


Description: The program simulate the working of Miniature Steam Engine with wire frame and 3D shaped views. The animation shows the movement as how the steam engine work. It is quite complex program make use of texture and simple check pattern. It has a wide range of user interaction as well.

Usages: Click either button and choose to animate and select the views and exit.


      Shaded : For Shading the object
     Animation  : To start Animating the work.
     Texture   Texture mapping
     Transparency  Make use of  Transparency in objects. 
     Right Light  : To view as light falling on right side.
     Left Light  :   To view as light falling on left side.
     Speed UP   :  Speed up the motion by 1 
     Slow Down  : Speed Down the motion by 1 



Keyboard functions:


a: Animate manually in  anti-clockwise direction
z: Animate manually in  clockwise direction
s: Toggle b/w wire frame and shaped views.
+: Increase the speed by 1
-: Decrease the speed by 1
2: Moving the Whole engine down
4: Moving the Whole engine left
6: Moving the Whole engine right
8: Moving the Whole engine up


Project Code: Download



Notes:  Transparence doesn't quite work. The color of the underlying object doesn't show through.
    Also only the front side of the transparent objects are transparent.